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Dexterous Hands & Grippers

Or see all 12 in one table →

Choose by the dexterity the task needs, check grip force and weight against your arm, then the interface.

How to compare dexterous hands & grippers
Active degrees of freedom
Joints the hand drives on its own. The remaining joints follow through linkages, so a hand with 6 active and 12 movable joints bends each finger as a unit.
Movable joints
Every joint that moves, driven or coupled.
Grip force
The force the hand or gripper closes with. Check it against the heaviest object, with margin.
Stroke
For a gripper, how far the jaws open.
Tactile sensing
Pressure sensors in the fingertips and palm that tell the controller what the hand is touching.
Weight
What the hand adds at the wrist. It comes off the arm's payload.

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